Social Interaction in a Cooperative Brain-computer Interface Game


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Obbink, Michel and Gürkök, Hayrettin and Plass-Oude Bos, Danny and Hakvoort, Gido and Poel, Mannes and Nijholt, Anton (2012) Social Interaction in a Cooperative Brain-computer Interface Game. In: 4th International ICST Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2011, 25-27 May 2011, Genova, Italy (pp. pp. 183-192).

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Abstract:Does using a brain-computer interface (BCI) influence the social interaction between people when playing a cooperative game? By measuring the amount of speech, utterances, instrumental gestures and empathic gestures during a cooperative game where two participants had to reach a certain goal, and questioning participants about their own experience afterwards this study attempts to provide answers to this question. The results showed that social interaction changed when using a BCI compared to using a mouse. There was a higher amount of utterances and empathic gestures. This indicates that the participants reacted more to the higher difficulty of the BCI selection method. Participants also reported that they felt they cooperated better during the use of the mouse.
Item Type:Conference or Workshop Item
Copyright:© 2012 Springer
Faculty:
Electrical Engineering, Mathematics and Computer Science (EEMCS)
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Link to this item:http://purl.utwente.nl/publications/81860
Official URL:http://dx.doi.org/10.1007/978-3-642-30214-5_20
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