Facial and Bodily Expressions for Control and Adaptation of Games (ECAG’11)


Share/Save/Bookmark

Nijholt, Anton and Poppe, Ronald (2011) Facial and Bodily Expressions for Control and Adaptation of Games (ECAG’11). In: International Workshop on Facial and Bodily Expressions for Control and Adaptation of Games, ECAG 2011, 25 March 2011, Santa Barbara, CA, USA (pp. p. 765).

[img] PDF
Restricted to UT campus only
: Request a copy
44kB
Abstract:Novel sensors open up new avenues for facial and bodily interaction, either consciously and unconsciously. In the former, a user controls the interaction, whereas in the latter, the interaction is adapted based on observations of the user. In the second International Workshop on Facial and Bodily Expressions for Control and Adaptation of Games (ECAG’11), challenges in using body and face in interaction are addressed.
Item Type:Conference or Workshop Item
Copyright:© 2011 IEEE
Faculty:
Electrical Engineering, Mathematics and Computer Science (EEMCS)
Research Group:
Link to this item:http://purl.utwente.nl/publications/77275
Official URL:http://dx.doi.org/10.1109/FG.2011.5771344
Export this item as:BibTeX
EndNote
HTML Citation
Reference Manager

 

Repository Staff Only: item control page