Implementation of a 3D Virtual Drummer


Kragtwijk, M. and Nijholt, A. and Zwiers, J. (2001) Implementation of a 3D Virtual Drummer. In: Proceedings CAS2001, Eurographics Workshop on Animation and Simulation 2001, 2-3 September 2001, Manchester, UK (pp. pp. 15-26).

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Abstract:We describe a system for the automatic generation of a 3D animation of a drummer playing along with a given piece of music. The input, consisting of a sound wave, is analysed to determine which drums are struck at what moments. The Standard MIDI File format is used to store the recognised notes. From this higher-level description of the music, the animation is generated. The system is implemented in Java and uses the Java3D API for visualisation.
Item Type:Conference or Workshop Item
Electrical Engineering, Mathematics and Computer Science (EEMCS)
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