Commerce and Entertainment in the Twente Virtual Theatre Environment


Nijholt, A. (1999) Commerce and Entertainment in the Twente Virtual Theatre Environment. In: WRV99: II Brasilian Workshop on Virtual Reality, Marilia, Brazil (pp. pp. 102-114).

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Abstract:In this paper we discuss research on a virtual theatre environment. The theatre has been
built using VRML and therefore it can be accessed through World Wide Web. In the
environment we employ several agents. The theatre allows navigation input through
keyboard function keys and mouse, but there is also a navigation agent which tries to
understand keyboard natural language input and spoken commands. Feedback of the
system is given using speech synthesis. We also have Karen, an information agent which
allows a natural language dialogue with the user with the help of, among others, text-tospeech
synthesis and a talking face. We discuss how this particular environment can be
seen as an environment for commerce and entertainment and we discuss further requirements
that should be fulfilled by our agents in order to obtain a ‘believable’ environment.
Item Type:Conference or Workshop Item
Electrical Engineering, Mathematics and Computer Science (EEMCS)
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