Design of a Multi Agent Architecture for Robot Soccer. A Case Study


Share/Save/Bookmark

Poel, M. and Seesink, R.A. and Schoute, A.L. and Dierssen, W. and Kooij, N. (2004) Design of a Multi Agent Architecture for Robot Soccer. A Case Study. In: The European Symposium on Intelligent Technologies, Hybrid Systems and their implementation on Smart Adaptive Systems (EUNITE) 2004, 10-12 June 2004, Aachen, Germany.

[img]PDF
Restricted to UT campus only
: Request a copy
190Kb
Abstract:A Multi Agent System (MAS) for the FIRA Mirosot League is presented. This MAS allows a general number of players and is used in the 5 against 5 and 7 against 7 competition. In the MAS there is coach agent and n (the number of robots in the team) player agents. There is a one to one correspondence between the player agents and the team robots on the field. The player agents use indirect communication, such as field positioning, and the coach in order to communicate with each other. The role of the coach is to assign roles to the different player agents and to grant resources, such as the ball, to the player agents.
Keywords: robot soccer, agents, learning.
Item Type:Conference or Workshop Item
Faculty:
Electrical Engineering, Mathematics and Computer Science (EEMCS)
Research Group:
Link to this item:http://purl.utwente.nl/publications/63390
Export this item as:BibTeX
EndNote
HTML Citation
Reference Manager

 

Repository Staff Only: item control page

Metis ID: 221330