The virtual GULLIVER project


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Nijholt, A. and Stuk, M. and Zwiers, J. (2002) The virtual GULLIVER project. In: Cybernetics and Systems 2002, 2-5 April 2002, Vienna, Austria.

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Abstract:In this paper we discuss our virtual reality project Gulliver. This project is part of a more comprehensive project conceived by two artists, Matjaž Štuk and Alena Hudcovicová, called “Gulliver’s Museum of Living Art”. Our part of the project involves a virtual reality version of Swift’s Gulliver figure that can be entered and explored by visitors and that contains several (virtual) facilities: a museum shop, rooms for expositions and installations, a Cabinet of Geographic Maps, etc. This virtual Gulliver is assumed to have an equivalent counterpart in reality. Visitors of the real Gulliver are assumed to be able to interact with their environment and make changes that can be observed by visitors to the virtual environment. We discuss our (as yet modest) attempts to contribute to this project by exploring and showing possibilities and problems.
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Electrical Engineering, Mathematics and Computer Science (EEMCS)
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