The virtual GULLIVER project


Nijholt, A. and Stuk, M. and Zwiers, J. (2002) The virtual GULLIVER project. In: Cybernetics and Systems 2002, 2-5 April 2002, Vienna, Austria (pp. pp. 878-882).

[img] PDF
Restricted to UT campus only
: Request a copy
Abstract:In this paper we discuss our virtual reality project Gulliver. This project is part of a more comprehensive project conceived by two artists, Matjaž Štuk and Alena Hudcovicová, called “Gulliver’s Museum of Living Art”. Our part of the project involves a virtual reality version of Swift’s Gulliver figure that can be entered and explored by visitors and that contains several (virtual) facilities: a museum shop, rooms for expositions and installations, a Cabinet of Geographic Maps, etc. This virtual Gulliver is assumed to have an equivalent counterpart in reality. Visitors of the real Gulliver are assumed to be able to interact with their environment and make changes that can be observed by visitors to the virtual environment. We discuss our (as yet modest) attempts to contribute to this project by exploring and showing possibilities and problems.
Item Type:Conference or Workshop Item
Additional information:Imported from HMI
Electrical Engineering, Mathematics and Computer Science (EEMCS)
Research Group:
Link to this item:
Export this item as:BibTeX
HTML Citation
Reference Manager


Repository Staff Only: item control page