Facial and Bodily Expressions for Control and Adaptation of Games (ECAG’08)


Share/Save/Bookmark

Nijholt, Anton and Poppe, Ronald (2008) Facial and Bodily Expressions for Control and Adaptation of Games (ECAG’08). In: 8th IEEE International Conference on Automatic Face and Gesture Recognition, FG '08, 17-19 Sept 2008, Amsterdam, The Netherlands.

[img] PDF
Restricted to UT campus only
: Request a copy
14kB
Abstract:In this workshop of the 8th IEEE International Conference on Automatic Face and Gesture Recognition (FG 2008), the emphasis is on research on facial and bodily expressions for the control and adaptation of games [3]. We distinguish between two forms of expressions, depending on whether the user has the initiative and consciously uses his or her movements and expressions to control the interface, or whether the application takes the initiative to adapt itself to the affective state of the user as it can be interpreted from the user’s expressive behavior.
Item Type:Conference or Workshop Item
Copyright:© 2008 IEEE
Faculty:
Electrical Engineering, Mathematics and Computer Science (EEMCS)
Research Group:
Link to this item:http://purl.utwente.nl/publications/62469
Official URL:http://dx.doi.org/10.1109/AFGR.2008.4813321
Export this item as:BibTeX
EndNote
HTML Citation
Reference Manager

 

Repository Staff Only: item control page

Metis ID: 254891