Design of Experience and Flow in Movement-based Interaction


Share/Save/Bookmark

Nijholt, Anton and Dijk, Betsy van and Reidsma, Dennis (2008) Design of Experience and Flow in Movement-based Interaction. In: First International Workshop on Motion in Games, 14-17 June 2008, Utrecht, the Netherlands (pp. pp. 166-175).

[img] PDF
Restricted to UT campus only
: Request a copy
136kB
Abstract:Movement-based and exertion interfaces assume that their users move. Users have to perform exercises, they have to dance, they have to golf or football, or they want to train particular bodily skills. Many examples of those interfaces exist, sometimes asking for subtle interaction between user and interface and sometimes asking for ‘brute force’ exertion interaction between user and interface. In these interfaces it is often the case that the interface mediates between players of a game. Obviously, one of the players may be a virtual human. We provide a ‘state of the art survey’ of such interfaces and in particular look at intelligent exertion interfaces, interfaces that know about their users and even try to anticipate what their users prepare to do. That is, we embed this interface research in ambient intelligence and entertainment computing research, and the interfaces we consider are not only mediating, but they also ‘add’ intelligence to the game. Other issues that will be discussed are ‘flow’ and ‘engagement’ for exertion interfaces. Intelligent exertion interfaces, being able to know and learn about their users, should also be able to provide means to keep their users engaged and in the flow of the game and entertainment experience. Unlike the situation with traditional desktop game research where we can observe lots of research activity trying to define, interpret and evaluate issues such as ‘flow’ and ‘immersion’, in movement-based interfaces these concepts need to be reconsidered and new ways of evaluation have to be defined.
Item Type:Conference or Workshop Item
Copyright:© 2008 Springer
Faculty:
Electrical Engineering, Mathematics and Computer Science (EEMCS)
Research Group:
Link to this item:http://purl.utwente.nl/publications/62429
Official URL:http://dx.doi.org/10.1007/978-3-540-89220-5_17
Export this item as:BibTeX
EndNote
HTML Citation
Reference Manager

 

Repository Staff Only: item control page

Metis ID: 252041