BrainGain: BCI for HCI and Games
Nijholt, A. and van Erp, J. and Heylen, D.K.J. (2008) BrainGain: BCI for HCI and Games. In: Symposium Brain Computer Interfaces and Human Computer Interaction: A Convergence of Ideas at the AISB 2008 Convention "Communication, Interaction and Social Intelligence", 2 April 2008, Aberdeen, UK.
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| Abstract: | In this position paper we describe part of the Dutch BrainGain research project on Brain Computer Interfacing (BCI) and our planned research in this project. We focus on BCI research for healthy users. In the BrainGain project our task is to look at Human Factors aspects of BCI applications, to look at multimodal interactions that include BCI interactions, and to design games, game environments and game interfaces that allow BCI interactions. Recently we see game companies taking an interest in BCI, among others leading to some games where movements of the ‘healthy’ user help to intensify brain patterns that control a virtual environment. One line of research we hope to exploit is the use of BCI in exertion interfaces. |
| Item Type: | Conference or Workshop Item |
| Faculty: | Electrical Engineering, Mathematics and Computer Science (EEMCS) |
| Research Group: | |
| Link to this item: | http://purl.utwente.nl/publications/62234 |
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