Playing and Cheating in Ambient Entertainment


Nijholt, A. (2007) Playing and Cheating in Ambient Entertainment. In: Proceedings 6th International Conference on Entertainment Computing (ICEC 2007), 15-17 September 2007, Shanghai, China (pp. pp. 415-420).

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Abstract:We survey ways to extract information from users interacting in ambient intelligence entertainment environments. We speculate on the use of this information, including information obtained from physiological processes and brain-computer interfacing, in future game environments.
Item Type:Conference or Workshop Item
Additional information:IFIP International Federation for Information Processing 2007.
Electrical Engineering, Mathematics and Computer Science (EEMCS)
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