Computer animation for articulated 3D characters


Kiss, S. (2002) Computer animation for articulated 3D characters. [Report]

open access
Abstract:We present a review of the computer animation literature, mainly concentrating on articulated characters and at least some degree of interactivity or real time simulation. Advances in dierent techniques such as key-frame, motion capture (also known as mocap), dynamics, inverse kinematics (IK), controller systems, and even neural networks are discussed. We try to analyze these methods from dierent aspects: semantics, data input, animation types, generating the animations, combining animations, animation varying, target type, and even the path planning perspective is taken into account for the reviewed animation systems.
Item Type:Report
Copyright:© 2002 CTIT
Electrical Engineering, Mathematics and Computer Science (EEMCS)
Research Group:
Link to this item:
Export this item as:BibTeX
HTML Citation
Reference Manager


Repository Staff Only: item control page

Metis ID: 209338