3D Character Modeling in Virtual Reality


Kiss, S. (2002) 3D Character Modeling in Virtual Reality. In: Sixth International Conference on Information Visualisation , 2002, London, UK (pp. pp. 541-548).

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Abstract:The paper presents a virtual reality modeling system based on interactive web technologies. The system's goal is to provide a user-friendly virtual environment for the development of 3D characters with an articulated structure. The interface allows the modeling of both the character's joint structure (the hierarchy) and its segment geometry (the skin). The novelty of the system consists of (1) the combination of web technologies used (VRML, Java and EAI) which provides the possibility of online modeling, (2) rules and constraints based operations and thus interface elements, (3) vertices and sets of vertices used as graphics primitives and (4) the possibility to handle and extend hierarchies based on the H-anim structure elements.
Item Type:Conference or Workshop Item
Copyright:©2002 IEEE
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Link to this item:http://purl.utwente.nl/publications/38194
Official URL:https://doi.org/10.1109/IV.2002.1028827
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